Designing the self-assessment feature
When using the tutorial lessons, users may find it beneficial to find a way to keep track of their progress and receive recommendations to encourage learning. My team proposed a self-assessment feature, prompting the user to record their learning progress.

Diagram of the tutorial self-assessment UI in a sample lesson wireframe.
This self-assessment feature impacts the recommendations given in the home screen to encourage further learning.

Diagram of the system flow of the tutorial self-assessment feature.
I designed the self-assessment feature to focus on the user’s learning journey in understanding the material to encourage each user to continue learning. The feature prompts the user to select one of three evaluations, “still working on it,” “almost there,” and “confident.” As I am interested in the user's growth, the tutorials were tailored to assess the user's confidence rather than pure competence.

Diagram of the tutorial self-assessment feature interaction design.
As learning is an organic process, each user will have different speeds to understanding the material. To represent each stage of the user’s learning process, I created icons of a seedling growing into a full tree.

Diagram of the tutorial self-assessment feature icon concept design.